Loot Daemon

The Loot Daemon is an ambushing creature, found clinging to walls and ceilings near to piles of treasure. When the player comes within its reach, it will leap towards them and attack. When the level is generated it will be in several places at once, depending on its variant type. Should one of the clones be provoked, the others will be deactivated. If they player manages to escape from it, the unprovoked clones will be reactivated. All share the same healthpool and if any are killed, all others will be permanently deactivated.

Variations
The Loot Daemon comes in several flavors. Pistachio is my favourite.

Loot Daemon

 * Clones: 6
 * HP: Average
 * Damage: High
 * Speed: Slow

Great Gold Guardian
The Great Gold Guardian can nearly keep pace with the player and serves as a more persistent threat to them. It will deactivate at a much longer distance and is more durable. It appears as a gold-tinted version of the standard Loot Daemon.
 * Clones: 2
 * HP: High
 * Damage: High
 * Speed: Normal

Spooky Swarmer
Spooky Swarmers are an odd variant on the Loot Daemon. These creatures do not share a singular health pool, but are independently weak, and are likely to be killed. They will also will spawn in groups of 2-4 and will not deactivate when the player gets too far away, but rather return to their treasure pile. It looks like a smaller Loot Daemon with a black and dark red colour scheme.
 * Clones: 4 (Groups of 2-4)
 * HP: Very Low
 * Damage: Average
 * Speed: Slow