Alprime

Alprime, a frozen beast who dominates The Hyperborean, and is the boss found there. It is a penguin, snowman, and tree hybrid with great psychic powers.

Level
Alprime is fought on a large forested island, floating in the icy void. The island is expansive, simply finding the icy pillars that can damage the beast is difficult, in the vast sea of evergreens. Alprime will try to find and kill the player, knocking over any trees in its path. It will chase the player if it spots them, and can be lured into the icy pillars, which when activated by the player, will damage Alprime. This must be done 3 times to defeat him.

Attacks
Alprime is equipped with telekinetic abilities and general psychic powers.

Stomp
As it moves around, it will stomp about and knock over trees and pulverize stones. Falling trees can crush the player, and a direct stomp from Alprime will send them flying.

Ice Spikes
By performing a powerful stomp, Alprime will summon a line of icicles from the ground, aimed at the player. Moving to the side would be the wise thing to do.

Snowball
Gathering a great mass of snow from the ground, it rolls a ball of the stuff and chucks it at the player. It is a very large projectile, and arcs high in the air. Ackknowledging it early is important, as it will take delibirate effort to move out of the way.

Bird Call
Screaming at the top of its lungs, Alprime will knock all trees over in a large radius. The screech itself will stun the player for a moment, stunning them longer when Alprime is on lower health. It is wise to move away from the trees when it charges up this attack, especially when it is on low health.

Trivia

 * Alprime's name is a portmanteau of Alpine and Prime
 * Its design was creating during a Driver's Education class