Child of Chaos

Child of Chaos
The Child of Chaos is a crazy kid, dressed in all sorts of psychadelic colours and with tentacles, a crab claw and a hand for a finger. Its touch is very deadly, and avoiding this kid should be a priority.

Gimmick
The Child's affinity for the chaotic can mutate your run, randomly selecting one of your items and changing it into some other random one. The Child can ruin your synergies and tamper with your build if it makes contact with you, sabotaging the rest of your run. More powerul variants tend to mutate more items at a time.

Being so incredibly chaotic, the Child may perform one of the following actions occasionally. The exact time inbetween these events is determined by random number generation because of chaos.
 * Teleport Self near to Player
 * Teleport an Enemy near to Player
 * Apply Random Movement Debuff to Player
 * Divide Self into Two Clones, Each with Half of the Original's Health
 * Summon a Bomb near Player
 * Reroll 1/2 of all Pickups on the Level
 * Destroy 1/3 of all Physics Props on the Level
 * Dupicate 1/2 of all Physics Props on the Level
 * Reroll some Enemy into another (New HP determined by Initial Enemy's percentage of HP)
 * Reroll some Enemy's variant (Either +1 or -1)
 * Reroll 1/3 of all Lesser Enemies in the Level
 * Kill 1/8 of all Lesser Enemies on the Level
 * Summon a pack of Lesser Enemies

Variants
The Child of Chaos is pretty chaotic, and its variants are randomized.

Child of Chaos
Variant rank heavily weights stats but does not guarantee anything. Variant rank also determines the amount of items swapped out whenever it hits you. Stats are also weighted to be balanced, (ex. lowering the chances of high speed after rolling high HP). Item Swapping:
 * HP: Below Average to High (Random)
 * Speed: Sluggish to Very Fast (Random)
 * Damage: Average to Very High (Random)
 * Rank 1: Rerolls 1 item
 * Rank 2: Rerolls 3 items
 * Rank 3: Rerolls 4 to 6 items, (Random)